The Relic: First Guardian quest list & walkthrough

Source-based The Relic First Guardian walkthrough for Patch 14: map markers, event-log fixes and extra ambushes; no complete official quest list.

Quick Answer

Patch 14 (21 Aug, UK) is the current client. Steam lists 37 achievement names without triggers; there is still no complete official quest list. Patch 13–14 add map names, event-log fixes and extra ambushes, not a published walkthrough. The DLC start remains The Night of the Unextinguished Flame.

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At a Glance
  • Quest & Progress Tracker
  • Fact status Needs verification
  • Last checked 2026-08-25
  • Patch 14
  • 7

Patch 13–14 walkthrough update (official)

Patch 14 is the current client (official Steam post dated 21 August 2026, UK time). Patch 13 notes were posted the same day and were live as of 19 August. Neither post is a complete official quest list or room-by-room route.

Patch 13 (notes posted 21 August; live as of 19 August)

The official Patch 13 notes add navigation and event-log repairs:

  • Location names now display on the map.
  • Guide markers for Villages, Boss Encounter Locations, and Sealing Stone Unlock Areas across the continent of Arciltus.
  • 1 Field Page at the entrance to the Tomb of Broken Oaths dungeon is listed as collectable after the fix.
  • Event log Shadow of the Deep Forest: existing players can complete it by approaching the Soldier NPC at the Deep Marsh Outpost; the notes say no extra interaction is required.
  • Event log AFTER EVERYONE LEFT: existing players can reset the log by visiting the Collapsed Checkpoint (automatic, no separate UI prompt; the notes say to verify in the Inventory Event tab after visiting).
  • The Dorman dungeon The Last Feast failed to load and blocked entry; that load path is listed as fixed.

Do not treat those names as a published walkthrough order. Sealing Stone Unlock Areas are map markers for items that unlock future dungeons; see relics, runes and progression.

Patch 14 (21 August, UK)

Patch 14 changes layout and adds extra encounters. It is not a published walkthrough:

  • Swamp Encampment entrance moved directly outside the cave exit.
  • Ulke event: a wall no longer disappears before you accept the event.
  • Machinations of the Abyss: larger Cullen interaction radius for dialogue.
  • Extra ambush groups (~20+): Chapter 1 around caves, roads, dungeon entrances and rare chests; Chapter 2 adds two groups at the spiral rock mountain / Raider Encampment left of Hillsbrad; swamp offering objects trigger ambushes on approach.

Those ambushes are extra encounters, not an official area order.

Patch 12 walkthrough update (historical, official August 17)

The official Patch 12 notes do not publish a room-by-room route, but they do add the first publisher-documented in-game map markers for this walkthrough:

  • Dungeons and Sealing Stone Dungeons
  • Boss locations
  • Relic Shards
  • Villages and other points of interest

Use those markers as the current map substitute. Do not treat them as a complete area order.

Patch 12 also names two event fixes you can check against a stuck save:

  1. Plan of the Abyss — after the patch, entering the garrison in Hillsbrad Castle completes the event automatically for new and existing players. No extra interaction is required.
  2. Dunt event — doors that stayed closed after defeating Dunt, and the related NPC respawn, are listed as fixed.

Quest names that Patch 11 already documented (Valuable Supplies / Mairi, What Could Not Be Left Behind / Marek, Unresolved Curiosity / Cullen) stay on the latest news page. This tracker still does not invent trigger conditions that Steam never published.

The Relic: First Guardian walkthrough and quest tracker

The launch build has 37 Steam achievements. Their names are public, but their descriptions are blank. That makes the list useful as a spoiler-light completion checklist, not as evidence for an exact quest trigger. A title such as Blade Taken Once More strongly suggests a weapon or story checkpoint, yet the name alone does not prove which NPC, region or dialogue option unlocks it.

The official store describes a semi-open Arsilthus with hidden dungeons, secret encounters, artifacts and lost lore. It also says progression comes from equipment and Relics rather than traditional character levels. Your safest route is therefore to treat exploration, boss victories, unique equipment and story conversations as parallel progress tracks.

If you searched for a full walkthrough or a complete map route, note that neither is officially published yet. For the broader The Relic First Guardian guide, start with the beginner guide; this tracker — paired with the weapons guide and the bosses overview — is the route-specific, source-backed walkthrough we can offer today. It will grow into a per-area walkthrough and map index as release-build testing completes.

How to use this as a gameplay walkthrough

For The Relic First Guardian gameplay walkthrough and quest list walkthrough searches, use the page as a checkpoint sequence rather than a fabricated room-by-room route:

  1. Record the current story or achievement checkpoint before leaving a region.
  2. Search side paths, hidden dungeons and NPC dialogue because the official store explicitly describes those as part of Arsilthus.
  3. Recheck the weapons and bosses pages when a unique item or boss is confirmed, but do not infer a quest trigger from an item name alone.
  4. Treat the DLC’s publisher video as the only confirmed event-quest start in this guide; its full objective chain and prerequisites still require direct release-build checking.

This keeps The Relic First Guardian quest and event quest intent useful without implying that the site has a complete map or a tested solution for every achievement.

Confirmed DLC quest

QuestOfficially confirmed factWhat remains unknown
The Night of the Unextinguished FlameThe publisher posted a video showing the exact starting location; reaching it begins a new questline and leads to exclusive rewardsPrerequisite story state, complete objective chain, reward stats and whether the quest remains available to non-pre-order owners

Open the official location announcement when you are ready to see the starting place. This guide does not invent written coordinates from a video it has not frame-tested. If the interaction is missing, update the game, confirm that the DLC is installed and return after advancing the main story; those are troubleshooting checks, not confirmed prerequisites.

Achievement-backed progress checklist

The table keeps the official English names so that they match Steam. Percentages are global unlock rates observed on August 1, 2026 and will change. They do not establish chronology.

Likely checkpoint groupOfficial achievement namesEvidence boundary
Early/high-unlock cluesA Day That Cannot Return (28.9%); Blade Taken Once More (8.6%); Rekindled Relic (7.6%); A Verdict Written in Silence (4.3%); A Visit Too Late (3.1%)Names and percentages are official; triggers and order are not published
Mid-range cluesWhere the Giant Stepped Back (1.7%); A Reached State (0.8%); Memory Stained in Blood (0.6%); Oath Scattered to the Wind (0.4%); Reforged Memory (0.4%)May include story, boss, equipment or side-content milestones
Rare story-sounding cluesAt the End of the Story; Guide of the Nameless Forest; Deception of Gold; The Final Calculation of Greed; A Pain Without a Name; An Engraving Deeper Than MemorySteam provides no description, so the wording is not enough to assign a quest giver
Deep completion cluesA Step Never Taken; The Last Greeting Unspoken; The Cycle of Ruin; Age of Dying Embers; The King Who Denied the World; The Sealed Truth; A Name Beyond Time; At the End of All MemoryAll were at 0.2% when checked; rarity is not a route guide
Very rare cluesA Story That Remains; The Deepest Confession; Unreached Warmth; A Reason to Live; A Lie Thicker Than Blood; Blinding Radiance; A Gentle Deception; The Empty Glass BottleEach was at 0.1%; exact conditions remain unknown
Item/exploration-sounding cluesA World Expanded by Shame; The True Edge; Reclaimed Vessel; Warmth That Remains; Those Who Hear the Language of WindThese names may indicate equipment or exploration, but that classification is an editorial hypothesis

Practical completion routine

  1. Record unique equipment before leaving a region. Every weapon and armour piece is one of a kind, so a missing item may represent missed exploration rather than bad random drops.
  2. Revisit NPCs after major bosses or Relic repairs. The official story revolves around mending the shattered land; changed world state is a sensible time to recheck dialogue, though no fixed NPC schedule is confirmed.
  3. Search side paths and hidden dungeons. These are explicitly promised on the store page.
  4. Compare Steam only after a natural checkpoint. A newly unlocked official name can confirm progress without exposing a walkthrough solution.
  5. Keep unknown triggers unknown. Do not overwrite a save based on a forum guess. Back up the save before testing mutually exclusive-looking choices.

For achievement names that sound like optional discoveries, continue to the hidden quest and secrets tracker. For combat readiness, use the weapons guide and Relics progression guide.

Frequently Asked Questions

Is this a complete The Relic quest list?
No. Patch 14 is the current client. The official achievement page proves 37 named checkpoints exist, but it does not label every entry as a quest or explain the trigger. This page deliberately avoids pretending that the list is exhaustive.
How do I start The Night of the Unextinguished Flame?
Use the location video embedded in the publisher's official Steam announcement. The post confirms that reaching that location starts the DLC questline and leads to its exclusive rewards.
Do achievement percentages reveal quest order?
No. Rarity percentages show how many Steam players have unlocked an achievement, not the intended route. They are useful as progress clues only.
Is there a complete gameplay walkthrough?
Not yet. Patch 14 is the current client. Patch 13–14 publish map names, event-log resets and extra ambushes, plus one publisher-documented DLC start, but not a complete area-by-area route. This page keeps confirmed checkpoints separate from route hypotheses.
Which event quest is confirmed?
The Night of the Unextinguished Flame is the event-like DLC quest with a publisher-documented starting location. Patch 13–14 also name event-log items (Shadow of the Deep Forest, AFTER EVERYONE LEFT) and event fixes (Ulke, Machinations of the Abyss); those notes are not a complete event-quest list.

Sources & verification